Zixel
A 2.5-D Graphical Tactile Display System
What if computer graphics of the present day could be physically touched and felt, in addition to being seen? Virtually rendered graphics displayed on a regular 2-D screen provide a rich visual feedback about the object. Present day touchscreen based devices employ direct manipulation of the screen elements, which are essentially a 2-D extension of the real 3D form. However, the feedback is limited by what the screen can render. We looked upon and found that there is a missing z-dimension without which a display lacks the stimulus for the sense of touch since there is no confirming tactile feel that buttons and UI controls provide when they are touched.
Interactive RGBZ (Red, Green, Blue, Z-axis) Pin-Art which is controlled by the computer and can render colored pixels. This project aims at extending the present 2-D displays into a 2.5 D form where graphics as well as haptic sensation could be directly communicated. We also define a basic actuated addition to present 2-D pixel form, a physical Z-axis, which caters to the physical manifestation of the virtual object for rich tactile and graphical feedback.
Update: TEI 2012 | SIGGRAPH ASIA 2011 paper.